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Two point hospital demo
Two point hospital demo







two point hospital demo

In the first few hours, the primary gameplay motivator was to work your way through missions (e.g., build two GP offices, cure 25 people, etc.) to progress your hospital rank and even earn an allusive star to signify quality. It all managed to check all those boxes in what I’m looking for in this game. In my three hours playing the game, I couldn’t help but laugh at the shock jockey radio hosts, the awful pun-related diseases, and even the Wallace and Gromet inspired artstyle that accentuates every aspect of the game. And that levity fits well with Two Points Hospital. The game isn’t hinging on core sim mechanics alone - you can expect the game to be a bit more in line with Tropico‘s humor than the lack of it in Anno.

two point hospital demo

Specifically, you will continuously be on the prowl for improving decor, keeping staff and patients entertained, monitoring which of the machines are dangerously close to disrepair, etc. The ramp in difficulty rarely felt like a burden, despite how deep the game can sometimes get in the weeds.

two point hospital demo

Soon enough I was flying out the gate, micromanaging staff break times, salary increases, rotating interns with differing skill levels, and keeping the lightbulb heads (patients suffering from “lightheadedness”) contained and occupied. Do you have a resident ghostbuster to capture any dead spirits that may haunt your hallways? Uh… I didn’t, but now I do. What about a general practitioner’s office, or a pharmacy? Check, check. Do you have a receptionist for that desk? Check. Obviously you need to stock your beginner’s hospital with the typical hospital flair. Players will start off with a quick and intuitive tutorial that gives you the primary landscape of features. And this is doubly true with Two Point Hospital. Apparently, this is a trope of business management simulations intense micromanagement, quirky designs, and snappy gameplay can melt away hours into what feels like minutes. Of course, this was only a fraction of the time we spent with the game, and did it ever go by quickly. And while all of that sounded well and good in an off-screen demo, DualShockers finally got to go hands-on with Two Point Hospital this week - and you can catch the first 20 minutes in the video above.









Two point hospital demo